ScriptedPawn won't stay still ??

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BondJamesBond

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Sep 23, 2001
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Hi everyone!

I have created a Hostage actor for my mod, using the standard ScriptedPawn format of code. I have a bug that won't go away.

When the Hostage sees me, he runs straight at me!! I've tried just about every defaultproperties option that I could find, but maybe you'll have some better ideas.

Thanks alot,
-Rainbow Six
 

BondJamesBond

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Sep 23, 2001
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I have no code!!!

Practically all I have is a defaultproperties block. In it I have set:


Code:
DrawType=DT_Mesh
Mesh=LodMesh'Botpack.Commando'
MultiSkins(0)=Texture'r6.host.host1'
MultiSkins(1)=Texture'r6.host.host2'
MultiSkins(2)=Texture'r6.host.host3'
MultiSkins(3)=Texture'r6.host.host4'


As long as it extends ScriptedPawn, it walks to me!! I want him to stay cowering in a corner...

Thanks,
-Rainbow Six