I don't if this is the right place to post this (maybe a more modeling-oriented forum would yield better answers...) but I'm trying (or rather, will soon be trying) to do some interesting things with scripted textures, and have pretty much no idea how to go about doing it. If you don't know what I mean by scripted textures, the best example is the ammo indicators on the UT weapons (you know, the red text...). The scrolling marque in some UT levels is also a scripted texture, but I'm interested only in scripted textures as skins. What I need to know is:
A. How can I make an actor have a scripted texture on it.
B. Is it possible for a single actor to have more than one scripted texture on it.
If anyone could help me out, I would appreciate it very much... I think I may have seen a tutorial on this somewhere a year or so ago, but I have unfortunately lost the URL if I ever had it.
Eater.
A. How can I make an actor have a scripted texture on it.
B. Is it possible for a single actor to have more than one scripted texture on it.
If anyone could help me out, I would appreciate it very much... I think I may have seen a tutorial on this somewhere a year or so ago, but I have unfortunately lost the URL if I ever had it.
Eater.