UE3 - GoW Scale during animation

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n115

New Member
Oct 10, 2009
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Hi,

does anyone know whether it is possible to use scaling during animation?
I know that the Quake engine only supports rotation and translation but I couldn't find any information on UE3.

I have some very cool morphing effects in mind that are much easier to do when the bones can be scaled during animation.

cheers,
n115