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saving custom textures...

Discussion in 'Mapping' started by ShadowMantis, Sep 27, 2001.

  1. ShadowMantis

    ShadowMantis Webmaster

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    ok, on the above.... if i have custom textures... and i want to use them in my map.. if i do what the above says, then I will not need a .utx file of my custom textures????

    I created a utx file for my textures and was wondering which is easiest for the players...
     
  2. Techno JF

    Techno JF He Who Has Powerful Words

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    No, you will not need a separate .utx file. If you did, then it would defeat the purpose of saving them in your map in the first place.

    While extra textures saved in a map will increase the size of the map, it should be noted that the textures will take up just as much space if they're in a separate file. The difference is that you have fewer files to mess with. However, if you are planning to make other maps that use these textures, I suggest that you save them separately and then zip the .utx file with each map that you used it with.
     
  3. ShadowMantis

    ShadowMantis Webmaster

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    Thanks, Ill try that...
     

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