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saving changes to scripts

Discussion in 'Programming' started by axiom82, Jun 24, 2003.

  1. axiom82

    axiom82 New Member

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    after i edit a ut script from within unreal ed...how do i save my changes strictly for that level?? Don't i have to compile to script? Unfortunately, ut crashes when i save after compiling. How do i save script changes??
     
  2. Dryn

    Dryn New Member

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    ...

    I'll be kind as your are obviously new to this...

    First, you don't, _dont'_, edit scripts from UED. Very unstable, very dangerous (unstable means you hardly ever get a working object and you also tend to F**** up your game) and any 'changes' you make to existing objects are permanent, and happen to destroy network compatability.

    Thus, you visit Unreal Wiki (wiki.beyondunreal.com) and find out about ucc; this is the unreal compile program.

    Then you find more info on setting up a project, compiling the said project, finding these elements ingame, etc.
     
  3. Mr.Mitchell

    Mr.Mitchell New Member

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