1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Save system question

Discussion in 'The Ball' started by Lamento, May 17, 2009.

  1. Lamento

    Lamento New Member

    Joined:
    May 17, 2009
    Messages:
    2
    Likes Received:
    0
    Hello,
    first of all thanks a lot for this great mod! It's very fresh and entertaining! :)
    I just finished Pehua and like it a lot. Unfortunately the check point saves don't seem to be persistent. When I leave the game and come back, I have to replay the complete chapter. Is this because I use the default offline profile, and can it perhaps be solved by creating an online account for The Ball?
    Or is UT3 engine uncapable of creating kind of save games?

    I suspect this is becoming an issue for me as episodes are getting larger. 6 hours playing in a row seems difficult. Thanks for suggestions!
     
  2. Hourences

    Hourences New Member

    Joined:
    Aug 29, 2000
    Messages:
    5,050
    Likes Received:
    0
    UT3 just doesn't support a real checkpoint system, so when you restart you do restart at the beginning of the level yes. You can select each level in the menu tho, so you don't have to play 6 hours in a row, you just need to reach the end of that specific level and then you can continue from that point the next time you play.

    It is not perfect we know.
     
  3. Lamento

    Lamento New Member

    Joined:
    May 17, 2009
    Messages:
    2
    Likes Received:
    0
    But it's a fantastic gaming experience nonetheless!
    Thanks again, I just discovered a secret in Oztoc 1 (alt-tabbed out of the game right now ;))!
     
    Last edited: May 17, 2009

Share This Page