HI,
I'm running Linux based UT2003 mod called SAS.
Mapvote works beautifully, I have integrated it great!!!
What happens is that there is an extra player on ONE of the two teams on our display when the mapvote is enabled on the server.
Any ideas.. here is what I have..
[MapVote400b11.MapVote]
VoteTimeLimit=70
ScoreBoardDelay=10
bAutoOpen=True
MidGameVotePercent=50
MinMapCount=2
RepeatLimit=4
bScoreMode=False
bAccumulationMode=False
bEliminationMode=False
DefaultGameConfig=0
bDefaultToCurrentGameType=True
bKickVote=True
KickPercent=51
bRestartWithLastMap=False
bAnonymousKicking=False
MapVoteHistoryType=MapVote400b11.MapVoteHistory1
MapListLoaderType=MapVote400b11.DefaultMapListLoader
; Note: the following GameConfig lines are just examples. You can remove any lines that you dont want or add any
; new ones. See the instruction in the ReadMe.txt file for details.
GameConfig=(GameClass="SASXGame.SASXTeamGame",Prefix="SASTDM",Acronym="TDM",GameName="Team DeathMatch",Mutators="",Options="")
[MapVote400b11.DefaultMapListLoader]
bUseMapList=False
MapNamePrefixes="SASTDM"
; Note: MapListTypeLists are not needed if bUseMapList is set to False. They will be ignored.
; Also, if bUseMapList is set to True and there are no MapListTypeLists MapVote will load maps
; from the default maplists that belong to the GameTypes specified in the GameConfigs.
; The following are just examples and would not be used under this configuration.
MapListTypeList=SASXInterface.SASMapListTeamDeathMatch
I'm running Linux based UT2003 mod called SAS.
Mapvote works beautifully, I have integrated it great!!!
What happens is that there is an extra player on ONE of the two teams on our display when the mapvote is enabled on the server.
Any ideas.. here is what I have..
[MapVote400b11.MapVote]
VoteTimeLimit=70
ScoreBoardDelay=10
bAutoOpen=True
MidGameVotePercent=50
MinMapCount=2
RepeatLimit=4
bScoreMode=False
bAccumulationMode=False
bEliminationMode=False
DefaultGameConfig=0
bDefaultToCurrentGameType=True
bKickVote=True
KickPercent=51
bRestartWithLastMap=False
bAnonymousKicking=False
MapVoteHistoryType=MapVote400b11.MapVoteHistory1
MapListLoaderType=MapVote400b11.DefaultMapListLoader
; Note: the following GameConfig lines are just examples. You can remove any lines that you dont want or add any
; new ones. See the instruction in the ReadMe.txt file for details.
GameConfig=(GameClass="SASXGame.SASXTeamGame",Prefix="SASTDM",Acronym="TDM",GameName="Team DeathMatch",Mutators="",Options="")
[MapVote400b11.DefaultMapListLoader]
bUseMapList=False
MapNamePrefixes="SASTDM"
; Note: MapListTypeLists are not needed if bUseMapList is set to False. They will be ignored.
; Also, if bUseMapList is set to True and there are no MapListTypeLists MapVote will load maps
; from the default maplists that belong to the GameTypes specified in the GameConfigs.
; The following are just examples and would not be used under this configuration.
MapListTypeList=SASXInterface.SASMapListTeamDeathMatch