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UE3 - UT3 Rigging models in 3dsmax 9

Discussion in 'Modeling & Skinning' started by Dakatsu, Jan 31, 2008.

  1. Dakatsu

    Dakatsu Elite Nova Corps Member

    Mar 25, 2005
    Likes Received:
    Does anyone here know how to rig bones and skeletons to models for 3dsmax, and get them into UT3's editor? I am trying to create a flag, but I cannot get it to be... "cloth". I add the flag as a cloth bone, add a cheap skeleton, and other things, but it just won't work.

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