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Review: Chaos UT2: Evolution

Discussion in 'Reviews & Articles' started by Jesco, Aug 11, 2003.

  1. Jesco

    Jesco New Member

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    [ Transcript of review for Chaos UT2: Evolution | Posted by Bean on 2003-08-11 | Score: 8.9 ]
     
  2. Jeditobe1

    Jeditobe1 ChaosUT2 Coder

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    one quick thing that i think was missed is how good the grenade launcher's alternate ammo types are for crowd control (during team games). The napalm and poison create an area of damage and obscure vision, and the flash grenades can allow for a quicker or safer escape.

    Same thing goes for the crossbow, except its harder to hit people. However, landing two or more poison or fire arrows in someone deals a pretty large amount of damage.
     
    Last edited: Aug 12, 2003
  3. NeoNight

    NeoNight Lurker

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  4. Bean 3:16

    Bean 3:16 New Member

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    Woops...that is right. I missed how useful the poison is. The screen effect is excellent.
     
  5. Nemephosis

    Nemephosis Earning my Infrequent Flier miles

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    Okay, couple things:

    1. The crossbow does no more damage in the "charged windlass" mode than it does regular fire mode.

    2. The RPB bullets do about half the damage of regular bullets.

    I'm pretty sure this shouldn't be. I'm going to post this on their forums.

    I'm working on firing the ERDW through a wall blindly and killing something! :D
     
  6. Nemephosis

    Nemephosis Earning my Infrequent Flier miles

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    Well I managed the blind ERDW kill. I'm officially a serious mack :D
     
  7. Wormbo

    Wormbo Administrator Staff Member

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    I think one of the two zeros in the download size doesn't belong there, it's not a 399 MB download, but only 39 MB. ;)
     

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