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Retro-Plasma Sniper Cannon Model Update

Discussion in 'General Discussion' started by SamMaster, Mar 23, 2004.

  1. SamMaster

    SamMaster Master of the Super Weapons

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    [​IMG]

    there ya go :)

    now for the animation exporting... (more problems)
     
    Last edited: Mar 23, 2004
  2. soldat

    soldat resident potato

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    check your mail. you should have recieved "soldat's 13 step guide to animating" (TM). at least, i think it was 13 steps.
     
  3. SamMaster

    SamMaster Master of the Super Weapons

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    yeah It works now. :)

    Now for the class...
     
  4. SamMaster

    SamMaster Master of the Super Weapons

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    Here's the in-game screen shots. As you can see there are grey lines where the objects are seperated. I might have to fix this up later on.
     

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  5. soldat

    soldat resident potato

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    try welding verts... multiple times if necessary.
     
  6. SamMaster

    SamMaster Master of the Super Weapons

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    the thing is the barrel is actualy independent of the rest. And yeah I'll try out welding for the others. At worse I could always space by ½ a point
     
  7. Postal

    Postal I apear to have lost my pin.

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    Soldat, e-mail that thing to me, I will get it posted up on WMP.
     
  8. SamMaster

    SamMaster Master of the Super Weapons

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    Developement is going sweet BTW. I just need to adjust sound and other stuff. The gaseous beam effects are done, as well as the opening and closing of the barrels when you charge up. I even have a bar that tells how much charged it is.

    And I did some small facelifting to the zoom hud :)
     
  9. soldat

    soldat resident potato

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    postal, mailed it. you should have gotten it already.
     
  10. Postal

    Postal I apear to have lost my pin.

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    Yup I got it, I sent a copy to Kangus so It can get posted on WMP.
     

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