Every RTS player can tell you this. After a long match (and specially frantic ones) Resources simply run out. Also, a lame tactic I've seen is to simply "outresource" the enemy (Defend until the enemy has no more resources).
Command and Conquer's tiberium regenerates over time.
Dark Reign's Taleon has the option of regenerate Taleon wells.
Battlezone 2 has unlimited resources in every biometal pool.
Empire Earth has an obscene amount of resources in every mine(300,000 each or so).
Homeworld and Homeworld:Cataclysm have a resource injection option.
What I'm leading to is...
Is it possible to make resources regenerate over time in Uskaarj? (Perhaps a configurable option?)
I mean, I'd like to play a 4 hour match without being afraid of "sucking the land dry" and be stuck at 0 resources.
Command and Conquer's tiberium regenerates over time.
Dark Reign's Taleon has the option of regenerate Taleon wells.
Battlezone 2 has unlimited resources in every biometal pool.
Empire Earth has an obscene amount of resources in every mine(300,000 each or so).
Homeworld and Homeworld:Cataclysm have a resource injection option.
What I'm leading to is...
Is it possible to make resources regenerate over time in Uskaarj? (Perhaps a configurable option?)
I mean, I'd like to play a 4 hour match without being afraid of "sucking the land dry" and be stuck at 0 resources.