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Requirements for mapping?

Discussion in 'Mapping' started by Truzaank, Apr 5, 2005.

  1. Truzaank

    Truzaank New Member

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    What all does one need to know for creating maps, levels and characters/models? 3D modelling/animation/graphic designing?

    Thanks
     
  2. flo0tz

    flo0tz New Member

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    ? you should be more specific.
     
  3. nick89

    nick89 Mr High Ping

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    Alot, maybee just start with one of them.
     
  4. W0RF

    W0RF BuF Greeter, News Bagger

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    If you're creating maps, all you really need to know is level design, which there are a billion UEd tutorials on the Web (I recommend Architectonic at PlanetUnreal), and the fantastic video tuts available on 3dBuzz.

    Knowing modelling and programming and stuff like that will be important if you are designing a lot of custom content, but UEd is such that you can still create a halfway decent map just using the legos that came with the retail game.
     
  5. T2A`

    T2A` I'm dead.

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    The most important thing you need is PATIENCE. If you're expecting to pump out a bunch of good maps in a couple weeks, it's not going to happen. It can take weeks or even months (if you're creating all custom content) to design ONE nice map.
     
  6. Mozi

    Mozi Zer0 as a number

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    Time is needed as well...
     

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