Hi there,
If you guys are into UT mods, I'm currently developing a simple mod somewhat based on Mega Man series for UT99.
It doesn't have any models, or even skins on the current release, but it serves for the purpose of finding bugs and getting a sneak peek of what the mod is going to be.
For those interested, it features rips from the original Mega Man X sounds, as well as the weapon effects being based on them as well. Mainly, all weapons have normal and charged-up effects, you start out with all weapons, but only the main one has ammunition. No weapon pickups/drops, just the ammo you get to use them, or just kill an enemy that's using a weapon and you'll have his ammo.
I've also put a healing over time effect on all healing items instead of instant healing, and faster respawn times for everything. All armor absorves 100% damage, too.
The mod also features an elemental weakness/strength system, where opposite elements give 50% extra damage to each other, and similar elements give 50% less damage. The opposites are Fire x Ice, Earth x Air, Water x Shock and Nature x Junk.
And finally, wall jump/sliding, which is a major feature since Mega Man X series. Takes a little time to master, but allows very different uses for creative users.
As I've said before, there's already a first release, which tastes like a raw beta, where I've put all the weapons and a few features, but didn't do much polishment before releasing, just to gather an initial feedback. Keep in mind that I've done it in less then two weeks, alone, and I'm not too experienced with unreal scripting (although I've done a single mod like 5 years ago, Apocalypse Weapons, but that doesn't count much).
The goal of the mod is to keep the original UT99 (my favorite FPS game) feeling, but adding a few touches of the Mega Man series (which happens to be my favorite gaming series).
I'd love to receive some feedback, regarding anything of the mod.
Download (To install, just extract its content on your UT System folder, add the mutator in-game and you're ready to go.)
I'd also encourage you to check the modDB profile, where you can find more complete information about the weapon effects (which are complex, mostly), see what I have planned, watch the videos, and check out for future news of the mod.
Thanks for the attention.
If you guys are into UT mods, I'm currently developing a simple mod somewhat based on Mega Man series for UT99.
It doesn't have any models, or even skins on the current release, but it serves for the purpose of finding bugs and getting a sneak peek of what the mod is going to be.
For those interested, it features rips from the original Mega Man X sounds, as well as the weapon effects being based on them as well. Mainly, all weapons have normal and charged-up effects, you start out with all weapons, but only the main one has ammunition. No weapon pickups/drops, just the ammo you get to use them, or just kill an enemy that's using a weapon and you'll have his ammo.
I've also put a healing over time effect on all healing items instead of instant healing, and faster respawn times for everything. All armor absorves 100% damage, too.
The mod also features an elemental weakness/strength system, where opposite elements give 50% extra damage to each other, and similar elements give 50% less damage. The opposites are Fire x Ice, Earth x Air, Water x Shock and Nature x Junk.
And finally, wall jump/sliding, which is a major feature since Mega Man X series. Takes a little time to master, but allows very different uses for creative users.
As I've said before, there's already a first release, which tastes like a raw beta, where I've put all the weapons and a few features, but didn't do much polishment before releasing, just to gather an initial feedback. Keep in mind that I've done it in less then two weeks, alone, and I'm not too experienced with unreal scripting (although I've done a single mod like 5 years ago, Apocalypse Weapons, but that doesn't count much).
The goal of the mod is to keep the original UT99 (my favorite FPS game) feeling, but adding a few touches of the Mega Man series (which happens to be my favorite gaming series).
I'd love to receive some feedback, regarding anything of the mod.
Download (To install, just extract its content on your UT System folder, add the mutator in-game and you're ready to go.)
I'd also encourage you to check the modDB profile, where you can find more complete information about the weapon effects (which are complex, mostly), see what I have planned, watch the videos, and check out for future news of the mod.
Thanks for the attention.
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