Hi, Ive made a redeemer for Unreal1 but have no clue as to how to get the guided missile working over the net.
The base code was form a wepaon called the GML and I sorta mashed the code up to now work prtty much like the redeemer.
2 probs:
1.The guided missile doesnt wokr over the net - instead it just spawns a missle in mid air and thats it.
2.When your flying the roket how do i make it so the player model is still and cant jump ?
Ive included a small map file below which has the code in it.
Under QuadShot is MyQuadShot ... (creative huh?)
and it uses a prjectile called --> nukehead for the guided missle thingy.
Please help me get it working Im pretty much past my limit to get it where it is !
thanks.
The base code was form a wepaon called the GML and I sorta mashed the code up to now work prtty much like the redeemer.
2 probs:
1.The guided missile doesnt wokr over the net - instead it just spawns a missle in mid air and thats it.
2.When your flying the roket how do i make it so the player model is still and cant jump ?
Ive included a small map file below which has the code in it.
Under QuadShot is MyQuadShot ... (creative huh?)
and it uses a prjectile called --> nukehead for the guided missle thingy.
Please help me get it working Im pretty much past my limit to get it where it is !
thanks.