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replacing xPawn

Discussion in 'Ask a Coder' started by Donator, Sep 24, 2003.

  1. Donator

    Donator New Member

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    As there are some things in xPawn that cannot be changed by altering default variables (the ShieldHit sound, in particular) I'd like to know how to replace all xPawns with a custom subclass.
     

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