G
Guest
Guest
O.K., I've completed my plans for a mode that could replace the classic mode.
1.) Bodyguard
A Tango-team, a special military unit and a VIP. The VIP and the 'bodyguards' start at the same place and have to fight their way to a helicopter that will fly the VIP out of the area. Easy task - if there wouldn't be any tangos. Because their task is to assassinate the VIP.
I like the main idea but I think it'd be great if it was possible to vary with the story.
For example:
The VIP is the president, a SEAL team has to bring him out of the area while terrorists have to kill Mr. Clinton.
Or the other way round:
Good old Saddam is the VIP; his bodyguars have to bring him away and American assassins have to kill that bastard. (Would be funny)
You see there're many possibilities for variations to this mode.
You'd need 3 models, a VIP, a SEAL team and terrorists. Then you can play around with the skins, the VIP changes from Saddam to Bill, the terrorists change to bodyguars and the SWAT/SEAL team changes to assassins.
2.) 'still no name' /infopop/emoticons/icon_smile.gif
again the same models and groups: SEAL-team, tangos and a VIP.
Let's think of this situation. Terrorists have infiltrated an embassy and have killed everyone inside besides the ambassador who has managed to hide himself and call for help. The SWAT/SEAL team knows where he is (because he told them /infopop/emoticons/icon_smile.gif ) and has got the task to get him out of the embassy. The tangos are anywhere inside the embassy and don't know from the existence of the embassador -> they can't kill him while he hides in his secret place (you could make a room that is only accessable for the SEALs.)
The tangos can kill the embassador when he's out of his hiding (SEALs can always be killed). If the embassador or the whole SEAL team is killed, the terrorist have won and get points. If the SEAL team has managed to get the embassador to a safety zone outside the embassy, the've won and get points.
(Mapmakers, take a look at 'operation steel wind' from the game Rainbow Six!!!)
To assure that this mod won't get boring, the embassador can choose his hiding before the match begins.
Feel free to ask if you haven't understood anything
To make everything more exciting, the VIP can hardly defend himself. Maybe with his fists. That's still to discuss.
You could take over the concept of choosing your loadout from standoff (IF you implement this system - btw: would be amazing!)
Another idea is a simple hostage rescue. Terrorists guard the hostage and the SEAL team tries to rescue him. Simple but surely good idea...
O.K., so what do you think???
[This message has been edited by Neo (edited 08-21-1999).]
1.) Bodyguard
A Tango-team, a special military unit and a VIP. The VIP and the 'bodyguards' start at the same place and have to fight their way to a helicopter that will fly the VIP out of the area. Easy task - if there wouldn't be any tangos. Because their task is to assassinate the VIP.
I like the main idea but I think it'd be great if it was possible to vary with the story.
For example:
The VIP is the president, a SEAL team has to bring him out of the area while terrorists have to kill Mr. Clinton.
Or the other way round:
Good old Saddam is the VIP; his bodyguars have to bring him away and American assassins have to kill that bastard. (Would be funny)
You see there're many possibilities for variations to this mode.
You'd need 3 models, a VIP, a SEAL team and terrorists. Then you can play around with the skins, the VIP changes from Saddam to Bill, the terrorists change to bodyguars and the SWAT/SEAL team changes to assassins.
2.) 'still no name' /infopop/emoticons/icon_smile.gif
again the same models and groups: SEAL-team, tangos and a VIP.
Let's think of this situation. Terrorists have infiltrated an embassy and have killed everyone inside besides the ambassador who has managed to hide himself and call for help. The SWAT/SEAL team knows where he is (because he told them /infopop/emoticons/icon_smile.gif ) and has got the task to get him out of the embassy. The tangos are anywhere inside the embassy and don't know from the existence of the embassador -> they can't kill him while he hides in his secret place (you could make a room that is only accessable for the SEALs.)
The tangos can kill the embassador when he's out of his hiding (SEALs can always be killed). If the embassador or the whole SEAL team is killed, the terrorist have won and get points. If the SEAL team has managed to get the embassador to a safety zone outside the embassy, the've won and get points.
(Mapmakers, take a look at 'operation steel wind' from the game Rainbow Six!!!)
To assure that this mod won't get boring, the embassador can choose his hiding before the match begins.
Feel free to ask if you haven't understood anything
To make everything more exciting, the VIP can hardly defend himself. Maybe with his fists. That's still to discuss.
You could take over the concept of choosing your loadout from standoff (IF you implement this system - btw: would be amazing!)
Another idea is a simple hostage rescue. Terrorists guard the hostage and the SEAL team tries to rescue him. Simple but surely good idea...
O.K., so what do you think???
[This message has been edited by Neo (edited 08-21-1999).]