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Relection HOM

Discussion in 'UT mapping' started by Uncle_Bob, Aug 13, 2004.

  1. Uncle_Bob

    Uncle_Bob Sympathy for Mr. Vengance

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    I have been making a map for thunderstrikes mapping comp on UP. I did the marble, reflection effect on my floor and in the ceiling is a space to see the skybox. When you put on fly mode and fly up to about half the height of the level the reflection of the skybox goes white like a HOM. Please could someone tell me what is causing this and how to fix it? :D
     
  2. DeVaToX

    DeVaToX SAS Mapper

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    i think somehow ur skybox is conflicting with ur reflective floor , i have also add similar problem , but as soon as i changed the floor texie the problem went
     
  3. Blueyes

    Blueyes Be nice to me...

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    Yeah, same problem for me... i think you can't afford to have a sky above any reflecting surfaces...oh well!
     

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