1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Release: SSK - The Swiss Server Knife

Discussion in 'Infiltration Online' started by Cleeus[JgKdo], Jul 12, 2004.

  1. Cleeus[JgKdo]

    Cleeus[JgKdo] because respawns suck

    Joined:
    Jun 8, 2002
    Messages:
    798
    Likes Received:
    0
    SSK is a set of SERVERSIDE mutators for INFiltration 2.9 that (hopefully) make
    playing online a better experience.

    The following mutators are included:

    SSK.TB - TagBalance
    -------------------
    Sorts players into the teams regarding their clantag and the current
    state of the team-balance.
    Attention: only tested for TDM (includes DTAS) but may work for EAS too, never tried it.

    SSK.IM - Intelligent MapList
    ----------------------------
    Decides which map is next, according to the current number of players.
    Attention: only tested for TDM (includes DTAS)

    SSK.NOUTV - NoUTVoices
    ----------------------
    Forces players to use a non UT voice.
    If a UT voice is detected then a random INF voice is chosen instead.


    Installation:
    Just put the files ssk.int, ssk.ini, ssk.u into your UT/System/ directory
    and add the mutators to the game/commandline.
    DON'T MAKE SSK A SERVERPACKAGE!!!
    SSK is serverside only.

    SSK is released under the GNU General Public License.


    http://www.combatmaps.de/index.php?site=dl&id=258

    If you have questions how to configure it or set it up correctly, ask here, in ICQ, via email or visit me over here in Berlin ;)

    PS: support for NG-WebAdmin is planned
     
    Last edited: Jul 12, 2004
  2. (SDS)benmcl

    (SDS)benmcl Why not visit us here in the real world.

    Joined:
    May 13, 2002
    Messages:
    1,897
    Likes Received:
    0
    Wow. I hope the admins get this up.

    Nice work.
     
  3. Blitzschlag

    Blitzschlag New Member

    Joined:
    Aug 20, 2003
    Messages:
    229
    Likes Received:
    0
    Knowing how good it works :respect: ;)

    Hoping most of the server Admins will use it. :tup: :2thumb: :notworthy:
     
  4. DaRealFunkyShyte

    DaRealFunkyShyte New Member

    Joined:
    Apr 4, 2002
    Messages:
    51
    Likes Received:
    0
    Wow..

    Just yesterday i was thinking about the possibility to switch between TDM/DTAS/EAS when a certain number of Players is crossed. I guess that would be no problem with the right setup of your Mutator, or maybe a few additional lines of code.

    Maybe a Server Admin will catch up the idea.
     
  5. NTKB

    NTKB Banned

    Joined:
    Aug 25, 2001
    Messages:
    2,858
    Likes Received:
    0
    Wow cleeus a big old # for you bro! :eek::tup:
     
  6. geogob

    geogob Koohii o nomimasu ka?

    Joined:
    Mar 11, 2000
    Messages:
    4,148
    Likes Received:
    0
    good job! I can't wait to see it work... and If i'd have know you live in berlin I would have bought you a beer while I was there 3 weeks ago! In which district/sector do you live?
     
  7. Cleeus[JgKdo]

    Cleeus[JgKdo] because respawns suck

    Joined:
    Jun 8, 2002
    Messages:
    798
    Likes Received:
    0
    Lichtenberg
    Harper, KampfSaU, Deathwalker and HK live in berlin too btw :)
     
  8. geogob

    geogob Koohii o nomimasu ka?

    Joined:
    Mar 11, 2000
    Messages:
    4,148
    Likes Received:
    0
    Ah! that's cool. Didn't know so many where in Berlin... it's a little late anyway ;)

    I stayed about a week in Prenzlauer Berg... which is, pretty much, off topic :p
     
  9. Derelan

    Derelan Tracer Bullet

    Joined:
    Jul 29, 2002
    Messages:
    2,630
    Likes Received:
    0
    #1 would work if SDS used identical clan tags for each player...
    What if two people join, one is named Joe_bob and one is joe_shmoe, will #1 try to sort them by clan name onto each team? Is it overrideable? Does it only take effect at a round start?
     
  10. Cleeus[JgKdo]

    Cleeus[JgKdo] because respawns suck

    Joined:
    Jun 8, 2002
    Messages:
    798
    Likes Received:
    0
    SSK.TB has a list of know tags - one of these is eg. "SDS"
    When a playername contains this string (case-insensitive) he is regarded to be a member of the clan and TD will try to put him to his buddies. If this would unbalance teams he will be put in the opposite team to balance teams.
    If he wants to switch back, he can just vote and wait until the round is finished.
    In the next round the team will not be changed - this would be too much confusion.
     
  11. Keganator

    Keganator White as Snow Moderator

    Joined:
    Jun 19, 2001
    Messages:
    5,262
    Likes Received:
    0
    Oh really? ;) I think it'd be easier to distribute it with a BSD-style liscence. Also, you don't actually own the code...epic retains all rights to derivitive works. It's part of the EULA. But I'm sure you already knew that, right? :)

    </geekeese>
     
  12. Derelan

    Derelan Tracer Bullet

    Joined:
    Jul 29, 2002
    Messages:
    2,630
    Likes Received:
    0
    Oh, neato. So I assume DbD is in there, right? ;)
     
  13. {GD}Odie3

    {GD}Odie3 You Give Odie a Boner

    Joined:
    Nov 19, 2001
    Messages:
    1,208
    Likes Received:
    0
    Well, that is cool. I guess I will be testing the it for EAS :p

    Oh, I guess I will have GameSwither issues....?
     
    Last edited: Jul 12, 2004
  14. Cleeus[JgKdo]

    Cleeus[JgKdo] because respawns suck

    Joined:
    Jun 8, 2002
    Messages:
    798
    Likes Received:
    0
    Hmm, took a look at gameswitcher.

    TB and NOUTV should run fine with gameswitcher, but IM replaces the same class and they certainly don't work together. Well, lets see if i find a workaround for that.
     
  15. Cleeus[JgKdo]

    Cleeus[JgKdo] because respawns suck

    Joined:
    Jun 8, 2002
    Messages:
    798
    Likes Received:
    0
    I like the GPL and its features pretty much :)

    So you want to say Epic owns the code and content of INFiltration? AFAIK wrong.
    Works that have been created with UT are protected by the normal copyright laws.

     
    Last edited: Jul 12, 2004
  16. {GD}Odie3

    {GD}Odie3 You Give Odie a Boner

    Joined:
    Nov 19, 2001
    Messages:
    1,208
    Likes Received:
    0

    I was afraid of that.... would be a shame to lose EAS/Specialist [Game Switcher] since I think GD is the only server that has Specialist in NA.
     
  17. sir_edmond

    sir_edmond In my own world

    Joined:
    Aug 12, 2003
    Messages:
    606
    Likes Received:
    0
    Odie, i think its the only server with specialist gametype.
     
  18. {GD}Odie3

    {GD}Odie3 You Give Odie a Boner

    Joined:
    Nov 19, 2001
    Messages:
    1,208
    Likes Received:
    0
    The below are now active on the GD Server [TeamStay Mutator has been removed].


    SSK.TB - TagBalance
    -------------------
    Sorts players into the teams regarding their clantag and the current
    state of the team-balance.
    Attention: only tested for TDM (includes DTAS) but may work for EAS too, never tried it.


    SSK.NOUTV - NoUTVoices
    ----------------------
    Forces players to use a non UT voice.
    If a UT voice is detected then a random INF voice is chosen instead.
     
  19. shan

    shan www.clanterritory.com

    Joined:
    Jan 29, 2000
    Messages:
    1,011
    Likes Received:
    0
    Did not see this. I will run it on my servers as well.
     
  20. Cleeus[JgKdo]

    Cleeus[JgKdo] because respawns suck

    Joined:
    Jun 8, 2002
    Messages:
    798
    Likes Received:
    0
    :)
    Since you only run TDM and DTAS servers you can use the whole bunch. Take a look at the ssk.ini - pretty much self-explanatory.
     

Share This Page