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Regarding UE3 not on revolution

Discussion in 'Unreal Tournament 3' started by Mætlöaff, Apr 8, 2006.

  1. BmB23

    BmB23 Take a pick!

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    Maybe, but a port is a port, and making something compatible with an OS it wasn't originally intended for takes time, lotso time.

    nomatter how simple the code is.
     
  2. TraCK

    TraCK Amateur Sketch

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    I'm not saying Nintendo is crap, I love nintendo. Pikmin ***!:wavey:
    And yah most of there gameplay is very good but what attracts most people to buying games is power and graphics I think.
     
  3. ilkman

    ilkman The Outcast God

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    That image isnt all that impressive I'll admit.
    Even still, most shots I have seen showcase a lot more detail and graphical prowess then I saw available in those revolution shots.

    Dont get me wrong though, Im not knocking the Revolution here. :)
     
  4. gregori

    gregori BUF Refugee

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    No UE3 on Revolution? Not a problem it will be already on a bunch other systems, I'm sure Nintendo don't want too merely clone what the rest of the industry is doing in anyway, they'll go their own way as usual, its probably a good thing too. Who wants to see all systems to have the same ******* games in anyway!! You can't be competetive that way!

    Revolution probably just can't hack UE3, probably too much of a resource hog too makes games fun with a descent framerate! No point, just develop an engine more suited to revolution gmes, that fits it like a glove!

    Maybe a souped up UEngine 2.5 with shaders, physics, higher polygon count etc, kinda like what Epic did with UC2, only better!
     

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