1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Red Orchestra Mod is Recruiting

Discussion in 'Recruitment' started by ShadowM8, Jun 11, 2004.

  1. ShadowM8

    ShadowM8 Technical Director

    Joined:
    Jun 11, 2004
    Messages:
    6
    Likes Received:
    0
    After yet another successful public release the Red OrchestraDevelopment Team is once again gearing up for a hard working development cycle. Much has been planned for the next chapter in the development of Red Orchestra, and the outlook for the future looks brighter than ever. Our modification is growing and so is the need for fresh talent on our award winning development team. Red Orchestra is now accepting applications from highly motivated, talented and creative individuals to help us accomplish this difficult yet fulfilling undertaking.

    3D/2D Artist
    Creating 3D assets (environment props, vehicles) required in the production cycle of game title. In charge of the modeling and texturing of the environment models under the guidance and direction of the Art Director.

    Responsibilities:
    - Design high quality artwork by closely working with level designers and understanding the technical requirements of UT2004 platform and game genre;
    - Cooperate with other teams outside graphics such as game design, software engineer, and sound design as necessary to bring tasks to completion;
    - Always catch up with the development plan;
    - Continuously learn new graphics tools and processes in line with the tasks requirements;
    - Perfect and onward improve work output till approval.

    Requirements:
    - Proficient with 3ds max and Photoshop
    - Minimum 2+ years experience as an Artist;
    - Fine Arts education is welcomed;
    - Demo Reel or URL showing your 3D modeling, texturing work is required;
    - Portfolio of traditional art skills is also preferred;
    - Must be creative with the ability to adapt to realistic game style;
    - Good team work and communication skills as a must;
    - Task driven and good time management skill, deliverable under tight schedule;
    - Excellent written and oral English communication skills;
    - Commitment to personal and peer development and sharing best practices;
    - Round the clock access to the Internet;
    - A passion for creating and playing video games.

    Please send in your resume and portfolio to shadowm8@redorchestramod.com
    *Note: this is a nonpaying position!
     
  2. mashinboo

    mashinboo New Member

    Joined:
    Apr 15, 2006
    Messages:
    13
    Likes Received:
    0
    i've tried emailing you my information but i keep getting a return to sender error message, can you please tell me what the proper email address is thanks :O)

    "have fun"

    josh
     
  3. daschewy

    daschewy New Member

    Joined:
    Apr 14, 2006
    Messages:
    8
    Likes Received:
    0
    red orchestra isn't a mod anymore they have become a retail game now.
     
  4. ShadowM8

    ShadowM8 Technical Director

    Joined:
    Jun 11, 2004
    Messages:
    6
    Likes Received:
    0
    I don't even work for Tripwire anymore :) You should jsut go to their website and see their jobs section.
     

Share This Page