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Realtime Shadows System for UT2K4 FREELY AVAILABLE

Discussion in 'General Discussion' started by Al3xand3r, Jul 4, 2004.

  1. Al3xand3r

    Al3xand3r New Member

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  2. Switch`

    Switch` Pixelante

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    We added this feature about 1 year ago but it's not present in current internal releases. There arent many light sources in typical Eon levels, fps drop in battles is more than noticeable and it's not really gameplay relevant.

    You can expect this feature in first public Eon build, or one of the first patches.
     
    Last edited: Jul 4, 2004
  3. Set

    Set New Member

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    No ****, Alexander from Bushido? Hey, it's...Set..from Bushido!
     
  4. HyPer128

    HyPer128 New Member

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    oh no ;)
    hehe
    everybody else is going to have it too now ;)
    atleast, in our hearts we know we were first

    hehe

    thanks for the heads up alexander
     
  5. Lise

    Lise Being a girl makes you kick more arse.

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    Switch has a point - my GeForce 3 screams in agony enough as it is with the stills from Eon. Shadows would murder me.
     
  6. SanitysEdge

    SanitysEdge Aspiring Astrophysicist

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    Is there any way that you can use the data that goes in to making the real time shadows to implement some kind of normal mapping? :D
     
  7. babywax

    babywax New Member

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    Normal mapping is very different from real time shadows.

    Quick explanation:
    Each polygon has a normal. Normals are used heavily in lighting, because they tell the engine which direction the polygon is facing.
    When the renderer goes thru lighting, it gets the dot product of the normal and the light, and if it's 0 there's no light and 1 it's bright light.
    Normal maps basically just add normals to models, simulating more polygons, except there aren't any there, so it gives the illusion of having a higher polygon model but only in the lighting aspect, the geometry of the model stays the same.
     
  8. NeoNight

    NeoNight Lurker

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    you and me both my computer had a heart attack from the stills.. I was thinking about trying the beta.... but I .... I just can't do that to my system :lol:
     
  9. stavesacre

    stavesacre New Member

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    My system choked on the stills, but the beta runs suprisingly well. And I turned up everything.
    I noticed that some of the detail in the stills was removed, its not too noticable, but it helps performance out alot.
     

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