I have forced the player to become a specific type of pawn by just simply dropping in a PlayerPawn tuned to my specifications. When i use a teleporter to change levels, the player defaults to the default player instead of my custom one. So I tried dropping another PlayerPawn in the second level. Now, they stay with the custom attributes, but they lose ALL their weapons and inventory.
Now, I think I read somewhere that even over a level transition, a teleporter can be made to take you to a SPECIFIC teleporter in the next level. If this is true, how would i need to change the URL of the first teleporter (or the tag of the second one perhaps)? The URL I've used so far just to go from level to level is:
MAPNAME.unr#leavevr?peer
Now, I think I read somewhere that even over a level transition, a teleporter can be made to take you to a SPECIFIC teleporter in the next level. If this is true, how would i need to change the URL of the first teleporter (or the tag of the second one perhaps)? The URL I've used so far just to go from level to level is:
MAPNAME.unr#leavevr?peer