OK... here's the deal...
I'm fairly new in the UT2004 community, but I've been modding for various games since Duke3D up through the Quake series, and I've dabbled a lot in mapping for the Unreal series. I've got a bunch of great ideas for maps, especially some CTF maps, and all I need is this:
Snowboards
Simply, a mutator that allows the players to whip out some really really simple looking snowboard to fly down hills. This would require a new vehicle, with which I have ZERO experience, yet it seems like it would be easy for any decent programmer out there. Just let the player ride down the hill, shoot his normal weapons as is, jump if he has to, and steer with 'a' and 'd', possibly slowing himself down with the back key. That's it. No fancy graphics, no tricks, just a way to get down a big snowy hill and shoot on the way down.
Anybody up to this task will have one personal map monkey for, oh, a few years, plus anything else I can do in repayment. Thanks!
I'm fairly new in the UT2004 community, but I've been modding for various games since Duke3D up through the Quake series, and I've dabbled a lot in mapping for the Unreal series. I've got a bunch of great ideas for maps, especially some CTF maps, and all I need is this:
Snowboards
Simply, a mutator that allows the players to whip out some really really simple looking snowboard to fly down hills. This would require a new vehicle, with which I have ZERO experience, yet it seems like it would be easy for any decent programmer out there. Just let the player ride down the hill, shoot his normal weapons as is, jump if he has to, and steer with 'a' and 'd', possibly slowing himself down with the back key. That's it. No fancy graphics, no tricks, just a way to get down a big snowy hill and shoot on the way down.
Anybody up to this task will have one personal map monkey for, oh, a few years, plus anything else I can do in repayment. Thanks!