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RAVE: you're not going to like this...

Discussion in 'Development' started by tarquin, Dec 6, 2001.

  1. tarquin

    tarquin design is flawed

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    I noticed a new problem with the ScreenMap in my map when I played it on the Mac. Freya][ has the same problem.
    This hadn't and doesn't happen on the PC so my conclusion is that it's caused by the RAVE renderer.

    The problem is this: the transparency in the ScreenMap's player icons doesn't work.
    There may be other transparency issues but I don't have any suitable test material.
    It's very noticeable on Pressurized because the masked colour I used is pink (... go figure why...).
    In the attached screenie from Freya][ it's less noticeable as SnowDog's used the map texture's background colour as the mask texture for his icons.

    I expect this is the sort of glitch that nothing can be done about. :(
    still, at least now it can be documented for future reference.
     
  2. Mychaeel

    Mychaeel New Member

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    Uhh. I'm afraid you're right---I can't do much about that; I'm just passing through the texture's "masked" flag to the function that draws the icons on the scripted texture.

    Thanks for pointing it out, anyway.
     

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