Symptom: swampy mouse movement (is lagging somehow) and warp-speed-like UT game speed!
a) Basic UT99 Setup / Preparation
After installing UT99 update it to the latest official patch version 436 you have to download the latest
community version which is 451b from www.utpg.org
UT99 UTPG451b Installer
UT99 UTPG451b ZIP-archive
If asked, point the installer to your MAIN UT99 Installation folder (i.e. c:\unrealtournament )
When installing manually by ZIP file you will extract those also into the main UT99 installation directory.
Finally startup UT99 and make sure the version on the upper right within the UT Main Screen shows
Version 451 (it will be 451b ^^).
b) Renderdevice Upgrade
You will have to install a updated renderer for UT99 which will provide the required
features inside the advanced rendering settings that are needed.
You can either use OpenGL or D3D8
b.1) OpenGL (for D3D see below)
Download the latest OpenGL renderer and install it:
UT99 enhanced OpenGL Renderer
Download the file and extract it into your unrealtournament/system folder, It will ask you if you want to
overwrite the existing one, which of course you want to overwrite
continue with c)
b.2) DirectX (version 8 & 9)
Download the latest appropriate renderer and install it:
UT99 enhanced D3d8 Renderer
UT99 enhanced D3d9 Renderer
Download the file and extract it into your unrealtournament/system folder.
c) Graphics Card Setup
In your options for your graphics card you must turn off vsync (vertical synchronization)
When vSync is turned on, the framerate will be clamped to the current refreshrate of your monitor
(for TFT users is till be around 60fps)
However the game itself is not rendering throttled which is causing the swampy/laggy mouse movement.
NVidia Users:
Go to the "NVIDIA control panel" and under "3D Settings" you can find "Manage 3D settings". Beneath this tab look for "Vertical Sync" and set it to
"Force off"
If you don't see these options make sure that you have turned Advanced Settinsg view on (Standard is default)
This can be done within the NVIDIA control panel toolbar.
ATI Users:
sorry no idea, I don't own a ATI card. In General you must find the option that controls the Vertical Synchronization and turn that off!
d) UT 99 Renderer Setup
Goto the video/display preferences options in UT99 and change your Renderer.
UT99 will restart itself and ask you to choose a renderer.
You will NEED to select "Show All/Display All" Devices to select any of the newer renderers.
Select the Renderer depending on your Installation (Opengl, D3D8, D3D9) and accept default settings.
Now In-Game you open your console (Tile key ` ) and type in "preferences".
Inside the advanced settings window goto Renderer and SELECT THE APPROPRIATE OPTION for your Renderer.
OpenGL..., D3D8...., D3D9...
scroll down within these options and look for an option called:
"FrameRateLimit" and set it to something like 150 (*which is my setting)
Alternatively look-up into your unrealtournament.ini
and find
[OpenGLDrv.OpenGLRenderDevice]
OR
[D3D8Drv.D3D8RenderDevice]
OR
[D3D9Drv.D3D9RenderDevice]
and change/add the setting
...
FrameRateLimit=150
...
Additional Note for Widescreen users:
Running in high resolutions (native resolutions) the game objects may be VERY small,
simply change your in-game fov to 80 or so to see players a bit better (or change in .ini)
*** type fov 80 into console while you are NOT connected to a multiplayer server,
some servers do NOT allow fov change in-game.
____________________________________________________________
good luck guys
a) Basic UT99 Setup / Preparation
After installing UT99 update it to the latest official patch version 436 you have to download the latest
community version which is 451b from www.utpg.org
UT99 UTPG451b Installer
UT99 UTPG451b ZIP-archive
If asked, point the installer to your MAIN UT99 Installation folder (i.e. c:\unrealtournament )
When installing manually by ZIP file you will extract those also into the main UT99 installation directory.
Finally startup UT99 and make sure the version on the upper right within the UT Main Screen shows
Version 451 (it will be 451b ^^).
b) Renderdevice Upgrade
You will have to install a updated renderer for UT99 which will provide the required
features inside the advanced rendering settings that are needed.
You can either use OpenGL or D3D8
b.1) OpenGL (for D3D see below)
Download the latest OpenGL renderer and install it:
UT99 enhanced OpenGL Renderer
Download the file and extract it into your unrealtournament/system folder, It will ask you if you want to
overwrite the existing one, which of course you want to overwrite
continue with c)
b.2) DirectX (version 8 & 9)
Download the latest appropriate renderer and install it:
UT99 enhanced D3d8 Renderer
UT99 enhanced D3d9 Renderer
Download the file and extract it into your unrealtournament/system folder.
c) Graphics Card Setup
In your options for your graphics card you must turn off vsync (vertical synchronization)
When vSync is turned on, the framerate will be clamped to the current refreshrate of your monitor
(for TFT users is till be around 60fps)
However the game itself is not rendering throttled which is causing the swampy/laggy mouse movement.
NVidia Users:
Go to the "NVIDIA control panel" and under "3D Settings" you can find "Manage 3D settings". Beneath this tab look for "Vertical Sync" and set it to
"Force off"
If you don't see these options make sure that you have turned Advanced Settinsg view on (Standard is default)
This can be done within the NVIDIA control panel toolbar.
ATI Users:
sorry no idea, I don't own a ATI card. In General you must find the option that controls the Vertical Synchronization and turn that off!
d) UT 99 Renderer Setup
Goto the video/display preferences options in UT99 and change your Renderer.
UT99 will restart itself and ask you to choose a renderer.
You will NEED to select "Show All/Display All" Devices to select any of the newer renderers.
Select the Renderer depending on your Installation (Opengl, D3D8, D3D9) and accept default settings.
Now In-Game you open your console (Tile key ` ) and type in "preferences".
Inside the advanced settings window goto Renderer and SELECT THE APPROPRIATE OPTION for your Renderer.
OpenGL..., D3D8...., D3D9...
scroll down within these options and look for an option called:
"FrameRateLimit" and set it to something like 150 (*which is my setting)
Alternatively look-up into your unrealtournament.ini
and find
[OpenGLDrv.OpenGLRenderDevice]
OR
[D3D8Drv.D3D8RenderDevice]
OR
[D3D9Drv.D3D9RenderDevice]
and change/add the setting
...
FrameRateLimit=150
...
Additional Note for Widescreen users:
Running in high resolutions (native resolutions) the game objects may be VERY small,
simply change your in-game fov to 80 or so to see players a bit better (or change in .ini)
*** type fov 80 into console while you are NOT connected to a multiplayer server,
some servers do NOT allow fov change in-game.
____________________________________________________________
good luck guys