Please read the roadmap carefully. The cash received by the player at the beginning of a game is NONaccumulative-- in english, this means you spend the money once, and that's it. If you want a new weapons loadout, you have to quit the current game, and rejoin after changing what you want, having started over with a clean slate and new cash. As Billdog said, this is just to keep a balance on the weapons and equipment. For example, the FiveseveN pistol is very lightweight, and carries ammo in which the gun itself (and the FN P-90) was designed around-- this ammo is armour piercing and deadly to say the least- not to mention the weapon can hold 20 rounds. That being said, if the weapon cost as much as a standard issue M9 pistol, everyone would have dual of this weapon and all hell would break loose. I promise you, we've thought this whole process through and this works best. Unlike CounterStrike, you will be able to try all the weapons from the get-go... but unless you're playing a botmatch and cheating, you will be limited to what you can carry...
{sigh} now having said this, these ideas aren't 'stupid'-- it's just another way for another mod to run things. again, please read the Roadmap carefully-- there is a LOT of information to digest. /infopop/emoticons/icon_smile.gif
[This message has been edited by Warren (edited 10-31-1999).]