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Q2DM2 BETA avail.. D/L , Post comments here!

Discussion in 'Original Unreal Tournament' started by CreepingDeath, Jun 2, 2000.

  1. Dg3Nr8

    Dg3Nr8 New Member

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    CD, I just ran through real quick and the only thing I noticed was that sometimes your lights will shine through a wall and then fade away. But it looks damn good. I will be able to play a bit more this weekend and will let you know if I find anything. Good job again.
     
  2. neo axd

    neo axd New Member

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    "CD, I just ran through real quick and the only thing I noticed was that sometimes your lights will shine through a wall and then fade away"
    That's the way UT handles lens flares, it's nothing map-specific.

    [​IMG]
    The jig is up! Run wastebasket! Run!
     
  3. darklite

    darklite New Member

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    not bad at all, except you should probably up the recommended player numbers to like 10-12. i didn't play with that many, but i was feeling lonely with 7 bots;/ also make sure you put in a track sometime 'cause that menu music really isn't for fragging
     
  4. I wanted to put more start points meaning more bots, but I've sort of run out of places to put them.
    I'll try to look for some though.
    Thx for reminding me about the music, I'll do that. Which soundtrack shall I use??
    Or music from which map?
     

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