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Q.U.B.E. Launches On Steam

Discussion in 'News & Articles' started by hal, Jan 6, 2012.

  1. hal

    hal Dictator Staff Member

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    UDK-powered Q.U.B.E. launches today on Steam and for a limited time is 15% off. Check out the gameplay below.





     
  2. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    Definitely looks interesting. I'll be checking it out.
     
  3. Plumb_Drumb

    Plumb_Drumb yumb

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    I like that logo.
    Game looks good so far.
     
    Last edited: Jan 6, 2012
  4. HedgeMaster

    HedgeMaster New Member

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    Very similiar to Portal... though the gameplay is not the only advantage of that game, so I'm not sure about Qube's success.
     
  5. DarkEmperor

    DarkEmperor Buried By The Dead

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    The demo was incredibly short and not particularly interesting. Pulling blocks to jump on them. Right...They could show something more than that.

    edit: my mistake on the price.
     
    Last edited: Jan 7, 2012
  6. Crusha K. Rool

    Crusha K. Rool Coding Crocodile

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    I guess people will be blinded by the art style and buy it, but later be disappointed a bit by the gameplay. Doesn't look like you can pull off all that many different puzzles with the mechanic without getting repetitive.

    I will rather anticipate the release of Antichamber.
     
  7. Manticore

    Manticore Official BUF Birthday Spammer

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    Portal not only defined this type of game but set the bar pretty high. It doesn't look like this game will be astounding enough to jump that hurdle.
     
  8. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    It's pretty good. It has 9 sections and the gimmick changes each time. The puzzles they pull off are pretty good. Unfortunately, in Section 6, timing and luck become huge factors and you have very little control over either thing so I quickly lost interest.
     
  9. Kyllian

    Kyllian if (Driver == Bot.Pawn); bGTFO=True;

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    This reminds me, anyone rememeber that demo where you were a kid going through their uncle's mansion with some kind of dimension shifting device?
    I remember you had to shift to some kind of "fluffy" dimension where everything was soft and fluffly, including a safe that you had to move to solve the room
     
  10. ambershee

    ambershee Nimbusfish Rawks

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    I have no idea, but I wouldn't mind looking at it if anyone can find it, since I'm working on a very similar concept right now...
     
  11. Go&nd

    Go&nd Meow

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  12. Kyllian

    Kyllian if (Driver == Bot.Pawn); bGTFO=True;

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  13. ambershee

    ambershee Nimbusfish Rawks

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    That's got to be based on Molyneux's 'The Room'.
     

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