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Prometheus for UDK Released!

Discussion in 'News & Articles' started by Sir_Brizz, Nov 6, 2009.

  1. Apathy.

    Apathy. New Member

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    Did the readme insist on running it at a really low res so it "looked right"?
     
  2. SkaarjMaster

    SkaarjMaster enemy of time

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    I haven't tried any of the Prometheus versions yet, but plan on doing it soon. Are they all different story lines? Will versions 1, 2 and 3 still work in a fully-patched UT3? Is v4 just a stand-alone v3? For some reason I thought each version was the same but with bug fixes and other stuff ironed out and maybe very little new added. It sounds now like each version is different. Thank you.
     
  3. Bi()ha2arD

    Bi()ha2arD Toxic!

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    Is this the same as the latest ut3 mod based release or is there any new content?
     
  4. DazJW

    DazJW Member

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  5. G.Lecter

    G.Lecter Registered Tester

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    I didn't notice any new content in the UDK release and some stuff may be a bit buggy compared to the v3 Mod one... The uptade will most likely be released for MSUC Grand Finals won't it? ;)
     
  6. Jam3s

    Jam3s New Member

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    i think thats the one.
     
  7. Hedge-o-Matic

    Hedge-o-Matic New Member

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    Epimethius rocks hard. Just when you though Prometheus couldn't get cooler. And the graphical restyling makes the missions feel new (plus I didn't remember the details from my first play-through (v1).
     
  8. Angel_Mapper

    Angel_Mapper Goooooooats

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    There were major updates from v1 to v2, and then even more from v2 to v3. I wouldn't recommend playing the earlier versions, just v3.
    It's the same as v3, just ported over.
     
  9. Bi()ha2arD

    Bi()ha2arD Toxic!

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    Daze, that's exactly why I asked. That changelog looked too familiar.

    Ok thanks Angel_Mapper for the reply, I'll wait for the next version then if this is just ported over.
     
  10. 0001

    0001 New Member

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    What's Prometheus about?

    After looking at the moddb page, I have no idea if Prometheus is purely a puzzle based game / mod, 3rd person, first person...
     
  11. SuperApe

    SuperApe Registered Monkey

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    Bravo, Angel_Mapper! Smart move, good timing! ;)
     
  12. Rambowjo

    Rambowjo Das Protoss

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    While I like the premise, there's way too much trial and error. The third level is really difficult in my opinion, and not because it's difficult to keep track off, but you have no idea how the level looks, so you'll have to first fail a couple of times, before you can get the right. I don't like games that work this way.
     
  13. Jam3s

    Jam3s New Member

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    Trial and error, good times :p
     
  14. G.Lecter

    G.Lecter Registered Tester

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    I tend to hate trial and error based games too, but this is not like, for example, Mirror's Edge time-trial where I fall at the same gap again and again... :p Once you figure out you did something wrong you are not going to commit the same mistake again so your next try should be different from your previous one... :D Sometimes it may be a bit frustrating to repeat your first 1-2 quantum states all the time, though... A 'map' feature might work, but it kinda takes out the discovering feel you get now every time you manage to go thorugh a door... ;)
    Don't stop trying the second part of the game (levels 6-9), it's more based on memory and the puzzles are more obvious...

    IMO both modes have lots of potential... Epimetheus maps are cool and a lot more fun to replay... but you can't shoot your other quantum states! :(;)
     
  15. Hedge-o-Matic

    Hedge-o-Matic New Member

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    I can't open any of the Prometheus maps to study them in order to make one of my own. Is there something I'm missing, or is this off-limits, for now?
     
  16. Angel_Mapper

    Angel_Mapper Goooooooats

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    Well, great news. I've finally come up with a way to make the clones as close to 100% accurate as humanly possible. The next release should get rid of any remaining inaccuracies. :)
     
  17. Bi()ha2arD

    Bi()ha2arD Toxic!

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    Yay! That sounds good. Looking forward to the next release, let me know if you need betatesting.
     

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