Hi,
i have
- copied the files TOMapVote100.int, TOMapVote100.u and TOMapVote100.u.uz (deleting last dosen´t solve the problem) into the Unreal-System directory.
- Edit the TacticalOps.ini:
[Engine.GameEngine]
CacheSizeMegs=4
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=ActorResetter
ServerPackages=TOModels
ServerPackages=TODecos
ServerPackages=TODatas
ServerPackages=TOSystem
ServerPackages=TOPModels
ServerPackages=s_SWAT
ServerPackages=TOUT
ServerPackages=TOMapVote100
[TOMapVote100.TOMapVote]
bAutoDetect=True
bTO=False
bDM=False
bLMS=False
bTDM=False
bDOM=False
bCTF=False
bAS=False
MsgTimeOut=15
VoteTimeLimit=70
KickPercent=51
bUseMapList=False
ScoreBoardDelay=10
bAutoOpen=True
bKickVote=True
RepeatLimit=4
bLoadScreenShot=False
MapVoteHistoryType=TOMapVote100.MapVoteHistory1
ServerInfoURL=
MapInfoURL=
MidGameVotePercent=50
Mode=Majority
MinMapCount=2
MapPreFixOverRide=
AccName[0]=
AccName[1]=
..
..
..
AccVotes[29]=0
AccVotes[30]=0
AccVotes[31]=0
bEntryWindows=True
bDebugMode=False
- TO is started with following command:
./ucc server TO-Monastery?game=s_SWAT.s_SWATGame?mutator=TOMapVote100.TOMapVote ini=TacticalOps.ini log=server3.log
The MapVote doesn´t appear on client side (with successful adminlogin or not. ) Typing "MUTATE BDBMAPVOTE VOTEMENU" in the console doesn´t bring the MapVote up.
If i press "M" for MapVote (already configured) in the first 20 seconds of a round "Please wait 20 seconds to vote" is displayed.
Any hints ?
Regards,
BaronM
i have
- copied the files TOMapVote100.int, TOMapVote100.u and TOMapVote100.u.uz (deleting last dosen´t solve the problem) into the Unreal-System directory.
- Edit the TacticalOps.ini:
[Engine.GameEngine]
CacheSizeMegs=4
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=ActorResetter
ServerPackages=TOModels
ServerPackages=TODecos
ServerPackages=TODatas
ServerPackages=TOSystem
ServerPackages=TOPModels
ServerPackages=s_SWAT
ServerPackages=TOUT
ServerPackages=TOMapVote100
[TOMapVote100.TOMapVote]
bAutoDetect=True
bTO=False
bDM=False
bLMS=False
bTDM=False
bDOM=False
bCTF=False
bAS=False
MsgTimeOut=15
VoteTimeLimit=70
KickPercent=51
bUseMapList=False
ScoreBoardDelay=10
bAutoOpen=True
bKickVote=True
RepeatLimit=4
bLoadScreenShot=False
MapVoteHistoryType=TOMapVote100.MapVoteHistory1
ServerInfoURL=
MapInfoURL=
MidGameVotePercent=50
Mode=Majority
MinMapCount=2
MapPreFixOverRide=
AccName[0]=
AccName[1]=
..
..
..
AccVotes[29]=0
AccVotes[30]=0
AccVotes[31]=0
bEntryWindows=True
bDebugMode=False
- TO is started with following command:
./ucc server TO-Monastery?game=s_SWAT.s_SWATGame?mutator=TOMapVote100.TOMapVote ini=TacticalOps.ini log=server3.log
The MapVote doesn´t appear on client side (with successful adminlogin or not. ) Typing "MUTATE BDBMAPVOTE VOTEMENU" in the console doesn´t bring the MapVote up.
If i press "M" for MapVote (already configured) in the first 20 seconds of a round "Please wait 20 seconds to vote" is displayed.
Any hints ?
Regards,
BaronM