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Problem

Discussion in 'General' started by Stefani24, Mar 16, 2006.

  1. Stefani24

    Stefani24 New Member

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    i had installed the mod coorectly with the installer and im starting the game and then i go to community and on mod's there isn't unwheel! And with the parameter it doesn'T go too!:mad: i awtn play unwhell.!€dit: i'm reinstalling ut2004! the ni try it again^^
     
    Last edited: Mar 16, 2006
  2. jerdaygo

    jerdaygo How jerdaygo?

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    The currnet version does not support -mod, the one is testing does, so you will not find it there, check in instant action and it should be there.
     
  3. PrimalInstinct

    PrimalInstinct Flak Monkey

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    Try this;when starting UTgo to Start menu/Programs/ UT2004/UnWheelMSU/custom user configuration. when UT starts go to Instant Action and UnWheel should be under Custom Gametypes...if this does'nt work post here againoops...sorry jerdaygo...how am I doin?...
     
    Last edited: Mar 16, 2006
  4. Stefani24

    Stefani24 New Member

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    oh sry i don't have seeing this but now (i have only tried the first car) UT will crash!(i have installed the newest patch!)this message comes:UT2004 Build UT2004_Patch_[2004-05-10_17.18]

    OS: Windows XP 5.1 (Build: 2600)
    CPU: GenuineIntel Unknown processor @ 2887 MHz with 1023MB RAM
    Video: RADEON 9600 SERIES (6483)

    General protection fault!

    History: UObject::processEvent <- (UWSCarFlairXF UWRC-Industry.UWSCarFlairXF, Function UnWheel.UWSCar.PostBeginPlay) <- ULevel::SpawnActor <- (UWSCarFlairXF) <- UObject::processEvent <- (UWGUI4CarSelect Package.UWGUI4CarSelect, Function UnWheel.UWGUI4CarSelect.ClickSelect) <- UObject::processDelegate <- UGUIComponent::MouseReleased <- (GUIButton Package.GUIButton) <- UGUIController::MouseReleased <- UGUIController::NativeKeyEvent::LeftMouseClick <- UGUIController::NativeKeyEvent <- UInteractionMaster::MasterProcessKeyEvent <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Xin IV. <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
     
    Last edited: Mar 16, 2006

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