problem with importing custom textures

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

lucifix

I did something m0tarded and now I have read only access! :(
Nov 3, 2001
2,427
1
0
45
A Deeper Kind Of Slumber
www.geocities.com
ive done this bfroe but i must have forgot somthing. im converting it to 256 colors and saving as pcx, but when i try to import it it appears to be loading and then it just doesnt appear. help my un-1337 ass...........
 

oosyxxx

teh3vilspa7ula
Jan 4, 2000
3,197
84
48
What dimensions are you using? You need to size the texture according to the power scheme of 1/2/4/8/16/32/64/128/256. For example, if you want to import a wall texture, resize it to 256/256 and try saving it as a .bmp. It's 4:45 in the a.m. and I can't sleep.