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Preferred Set up for FHI with Mut's

Discussion in 'General mod talk' started by atticbat, May 11, 2004.

  1. atticbat

    atticbat FragBait

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    Greets...

    We have been running FHI for some time now, and love it. Its a great twist to the usual fare. We also run the ODClan's VI mod, much fun, but different obviously, and I am sure we will run Excessive Overkill when it is released.

    Now, we usually run Satore Monster Pack, as well as stunt vehicles and heavy vehicles, in addition to FHI... I believe...

    What do you all recommend for a server set up that would be ideal? Have you all experimented with other mutes like the chute (which rulez) and the ninja rope... crunchy...

    Any info would be appreciated ;)

    Love the Glingor... rowr...
     
  2. Parser

    Parser Hello

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    My preferred set-up? Well, I do like to use my own bullet time mutator (the one I coded because I was disappointed with the other one that's going about - it lacked features and functionality. It's not publically released though) and Apoc MatrixMoves. Apart from that, I use a health regenerator.. and.. that's it. :p
     
  3. Blueberry

    Blueberry Gamerzunlimited

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    That's what I was missing, the health regen.
    I Like to run Quad Jump and Super Berzerk also.
     

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