Is there a setting that precaches HD level textures on load in UT3, so you wouldn't get the texture replacement effect after the game loads, that is, when you start, you need to wait some time before textures are replaced with normal resolution ones? This is really annoying, because lowest resolution textures are very different from the high resolution ones...
EDIT: Oh, and while I'm at it, is there a way to enable General Protection Fault messages instead of those old Microsoft "Please report" messages?
EDIT: Oh, and while I'm at it, is there a way to enable General Protection Fault messages instead of those old Microsoft "Please report" messages?
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