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Poll - Does UT Need T&L Support?

Discussion in 'Original Unreal Tournament' started by RaptoR, Oct 8, 2000.

  1. RaptoR

    RaptoR been here far too long

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    *note* - T&L is what makes Q3a so fast on GeForce cards *

    IMHO Epic need to put T&L support into the next Unreal Engine game, or into UT with a patch. It wount't break the netcode would it? UT is far too slow on most machines (with GeForce cards) compared to games like q3a which have T&L.
     
  2. JuiceEggsMcKenna

    JuiceEggsMcKenna MC68060/50

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    Well, it's also slower on machines that don't have T&L than Quake 3, isn't it?

    But yeah, the whole nVIDIA-Epic strategic relationship thingy should take care of this nicely.
     
  3. Mr Z

    Mr Z New Member

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    T&L will be in the next engine upgrade. It will be used for the terrain engine.
     
  4. the6thfinger

    the6thfinger New Member

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    I have a geforce card and didn't notice much performance difference between the two games. The 'effects' such as shiny surfaces on Q3 do look better though.
     
  5. Kappo

    Kappo New Member

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    T&L aint a huge thing to a lot of ppl that have a card without hardware T&L, but it is cutting edge technology, and if im very much mistaken, the UT engine is also cutting edge technology (as seen in the Unreal Technology movie) , so i reckon it's a worthy inclusion in the next major upgrade.

    Epic - take note of everything being said for this thread...
     
  6. Rodzilla

    Rodzilla PuF Fossil

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    If you didn't read the captions to those sweet pics of the new Unreal tech, it WILL have support for T&L 0wnage!:)
     

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