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Point Blank friendly fire and hit boxes.

Discussion in 'New Version Suggestions' started by ANUBIS199, Aug 31, 2004.

  1. ANUBIS199

    ANUBIS199 New Member

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    I figure everyone here has had an experience of trying to shoot over someones shoulder only to watch in dispair as you blow his/her head off. After playing offline with bots for the better part of an hour and getting throughly annoyed with the stupid hit detection an idea occured to me. Why not simply turn off the hit box (or make it MUCH smaller) for friendlies who are very close to you (5 feet or so..). Granted there might be some problems with this in regard to realism, but I think going to this extreme rather than the other is closer to real. Soldiers in real life (as far as Im aware) do move in tight formations and at times shoot very close to each other and at the moment that doesnt work to well in INF. I realize that with new engines this may be less of a problem, but if it still exists I think it would be nice to try implimenting my idea. Im not sure about any difficulties with the engine (I know nothing about the Unreal series engines) but it doesnt seem like to much of a challenge.
    Well, let me know what you think.

    -ANUBIS
     
  2. Nukeproof

    Nukeproof n1

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    Yurch is working on an improved hit detection system its included in Bulletsound4 but still in beta stage. You definitely want to check it out!

    There are a couple of threads about it
     
  3. keihaswarrior

    keihaswarrior New Member

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    yurch's BS4 does a nearly perfect job of replicating the INF model with hitboxes. You can shoot over the shoulder, between the legs, etc.. You should check it out it rox!
     
  4. Vahlemon

    Vahlemon RRROOOOAAAARRR!!!!

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    yep yep. BS4 might not be perfect, but IMO, it's MUCH BETTER than not Having it!

    After all, who doesnt get annoyed when they get killed by someone who sprays an MP5 At their Heads when BS4 isnt running eh?
     

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