OK I have a 12mb Banshee VooDoo2 card with the NEWEST drivers for it ( as a matter of fact I just RE-Installed the new drivers AGAIN just to be sure) but I can play REG Unreal in 800x600 res but I can't seem to get UT to play in 800x600 res... When I try to set it to even 640x480 I get this error....
General protection fault!
History: UGlideRenderDevice::SetRes <-UGlideRenderDevice::Init <-
UWindowsViewpoint::TryRenderDevice <-UWindowsViewpoint::ToggleFullscreen <-
UWindowsViewpoint::Exec <- UWindowsClient::NotifyDestroy <- WWindow: /~unreal/ubb/html/biggrin.gifoDestroy <-
WWindow: /~unreal/ubb/html/biggrin.gifoDestroy <- WWindow::MaybeDestroy <- UWindowManager::Tick <-
UpdateWorld <- MainLoop
Sometimes I'll get THIS Error too...
General protection fault!
History:UGlideRenderDevice::SetRes <-UWindowsViewpoint:Exec <-
APlayerPawn::execConsoleCommand <-UObject:rocessEvent <-(UBrowserConsole
Transient.UBrowserConsole0,Function Engine. Console.Meaning.KeyEvent) <-
UEngine::InputEvent <-UWindowsViewpoint::CauseInput <-WM_KEYDOWN <-
UWindowsViewpoint::ViewportWndProc <- WWindow::StaticProc <-Enforce TickRate <-MainLoop
Ok I've tried to run the SAFE mode for UT and after I change the setting for "Default RES at 640x480 " to NOT having a check next to it THEN I try to click on the "RUN" button NOTHING happens... The game won't start so what's the point? Cause when I go into game I can't change the RES settings b/c of the errors I get up above... How do I fix this?
Again I have a 12mb Banshee VooDoo2 card with my computer being a PII 333 with 128mb SDRAM, 24xCDROM, 13gig HD, blah blah blah
PLEASE HELP !!!
General protection fault!
History: UGlideRenderDevice::SetRes <-UGlideRenderDevice::Init <-
UWindowsViewpoint::TryRenderDevice <-UWindowsViewpoint::ToggleFullscreen <-
UWindowsViewpoint::Exec <- UWindowsClient::NotifyDestroy <- WWindow: /~unreal/ubb/html/biggrin.gifoDestroy <-
WWindow: /~unreal/ubb/html/biggrin.gifoDestroy <- WWindow::MaybeDestroy <- UWindowManager::Tick <-
UpdateWorld <- MainLoop
Sometimes I'll get THIS Error too...
General protection fault!
History:UGlideRenderDevice::SetRes <-UWindowsViewpoint:Exec <-
APlayerPawn::execConsoleCommand <-UObject:rocessEvent <-(UBrowserConsole
Transient.UBrowserConsole0,Function Engine. Console.Meaning.KeyEvent) <-
UEngine::InputEvent <-UWindowsViewpoint::CauseInput <-WM_KEYDOWN <-
UWindowsViewpoint::ViewportWndProc <- WWindow::StaticProc <-Enforce TickRate <-MainLoop
Ok I've tried to run the SAFE mode for UT and after I change the setting for "Default RES at 640x480 " to NOT having a check next to it THEN I try to click on the "RUN" button NOTHING happens... The game won't start so what's the point? Cause when I go into game I can't change the RES settings b/c of the errors I get up above... How do I fix this?
Again I have a 12mb Banshee VooDoo2 card with my computer being a PII 333 with 128mb SDRAM, 24xCDROM, 13gig HD, blah blah blah
PLEASE HELP !!!