Hi All,
Does anybody have or know of any code that would allow me to change the gravity in a zone mid game, from a trigger?
I am currently building an assault map where one objective is to blow up a gravity generator. This then triggers a change in gravity from normal to low.
I can only think of two ways to do this, both require scripting of a new zoneinfo actor.
1. add a bEnabled switch to the zoneinfo allowing it to be switched on and off
or
2. add an extra set of settings for the zoneinfo allowing you switch between.
However I know nothing about coding and may well be talking out of my ***insert body part of your own choice here***.
Can anyone help me?
Cheers
Does anybody have or know of any code that would allow me to change the gravity in a zone mid game, from a trigger?
I am currently building an assault map where one objective is to blow up a gravity generator. This then triggers a change in gravity from normal to low.
I can only think of two ways to do this, both require scripting of a new zoneinfo actor.
1. add a bEnabled switch to the zoneinfo allowing it to be switched on and off
or
2. add an extra set of settings for the zoneinfo allowing you switch between.
However I know nothing about coding and may well be talking out of my ***insert body part of your own choice here***.
Can anyone help me?
Cheers