Hi,
Infiltration would be 'perfect' enough for me, if not for ONE thing: the weapon sound effects!!
They sound hollow and muffled, especially the shotgun and the M16. Have you heard the M16 in Half-Life mod Fist Full of Steel? It sounds like a cannon (not literally)! Boom! Boom! Boom!
The point is, that UT mods are fairly self supporting since they already have great bots, but nothing is more satisfying than using a high-powered weapon to frag bots. The M16 in Infiltration sounds like a coin tapping on a table.
Please Please Please just change the sound!! Make it sound really loud, booming and satisfying!! Something sophisticated with echo noise and so on. I mean, I enjoy Fist Full of Steel with its stupid bots just because it is so satisfying firing the weapons!! Infiltration will be perfect enough just with a more booming noise! (I know I am repeating myself, but I just can't stress my desperation to achieve a near-perfect mod).
Even if you have to sample Half-Life sound effects, DO IT! I assure you, there is nothing like fragging with a weapon, that sounds powerful.
v3 is coming out in Summer right? So, if possible, please make the better sounds in v2.8!!!!
--------
As an aside, you guys at Infiltration are doing a great job. Well done. If at all possible, here are some suggestions that will make your fantastic mod more realistic:
1) Bot team tactics - have a leader bot that can give instructions such as flanking and traps. Fragging the leader would be more satisfying then. Imagine a bot dressed like a Colonel or something... what a kick! They would have appropriate voices too.
2) Bots react to torchlights being shone in their area, to the sounds of their own teammates being fragged, and will try and trick you by feigning, or going the opposite way.
3) better military voices, such as commands and military lingo.
4) camouflage!! Bots should not automatically spot you, they should hide, look in your general location and try to look for you before actually seeing you. In other words, they know you are roughly there, but not exactly where. And this depends on what you're wearing and the background... this one I guess is a little tougher, but the bot should take a little longer to spot you if you are further away, and are in the dark etc etc..
One problem I have with playing Infiltration, is that I get the sense that bots are some kamikaze cyborgs. I would wish for some slower-paced, heart-stopping, suspenseful action. This would require bots to run-away more especially if they are almost dead, To avoid charging all the time, To take the time to hide behind a crate and take you out from afar, to blitz if cornered and to things that real soldiers might do.
(it would be good if we could throw the combat knife)
5) bots throw grenades in your general vicinity before charging you, especially if you hid to reload your weapon. They also run away from grenades (they don't do it very well in v2.75)
6) Greater use of ducking and crouched shooting like real military soldiers, by bots
7) Peeking!!! Ever played Rogue Squadron, Soldier of Fortune or SWAT3?? It is the most brilliant tactic (peek around a corner, exposing minimal body to shoot), and far more realistic than side-stepping.
------
I know my second set are a lot more difficult for you guys, and I can live without them, but I know that you all strive for realism, and I feel my second set of suggestions greatly enhance the realism of the experience.
At the very least, change the sound effects. I promise you it will enhance the experience 200%. Please do it for your next release and I will praise Infiltration sky high! It would put it above Counter-Strike in my opinion.
thanks, and once again, GREAT JOB GUYS!!!
sincerely,
AJY
Frag This!
[This message was edited by ajy on May 19, 2000 at 01:06.]
Infiltration would be 'perfect' enough for me, if not for ONE thing: the weapon sound effects!!
They sound hollow and muffled, especially the shotgun and the M16. Have you heard the M16 in Half-Life mod Fist Full of Steel? It sounds like a cannon (not literally)! Boom! Boom! Boom!
The point is, that UT mods are fairly self supporting since they already have great bots, but nothing is more satisfying than using a high-powered weapon to frag bots. The M16 in Infiltration sounds like a coin tapping on a table.
Please Please Please just change the sound!! Make it sound really loud, booming and satisfying!! Something sophisticated with echo noise and so on. I mean, I enjoy Fist Full of Steel with its stupid bots just because it is so satisfying firing the weapons!! Infiltration will be perfect enough just with a more booming noise! (I know I am repeating myself, but I just can't stress my desperation to achieve a near-perfect mod).
Even if you have to sample Half-Life sound effects, DO IT! I assure you, there is nothing like fragging with a weapon, that sounds powerful.
v3 is coming out in Summer right? So, if possible, please make the better sounds in v2.8!!!!
--------
As an aside, you guys at Infiltration are doing a great job. Well done. If at all possible, here are some suggestions that will make your fantastic mod more realistic:
1) Bot team tactics - have a leader bot that can give instructions such as flanking and traps. Fragging the leader would be more satisfying then. Imagine a bot dressed like a Colonel or something... what a kick! They would have appropriate voices too.
2) Bots react to torchlights being shone in their area, to the sounds of their own teammates being fragged, and will try and trick you by feigning, or going the opposite way.
3) better military voices, such as commands and military lingo.
4) camouflage!! Bots should not automatically spot you, they should hide, look in your general location and try to look for you before actually seeing you. In other words, they know you are roughly there, but not exactly where. And this depends on what you're wearing and the background... this one I guess is a little tougher, but the bot should take a little longer to spot you if you are further away, and are in the dark etc etc..
One problem I have with playing Infiltration, is that I get the sense that bots are some kamikaze cyborgs. I would wish for some slower-paced, heart-stopping, suspenseful action. This would require bots to run-away more especially if they are almost dead, To avoid charging all the time, To take the time to hide behind a crate and take you out from afar, to blitz if cornered and to things that real soldiers might do.
(it would be good if we could throw the combat knife)
5) bots throw grenades in your general vicinity before charging you, especially if you hid to reload your weapon. They also run away from grenades (they don't do it very well in v2.75)
6) Greater use of ducking and crouched shooting like real military soldiers, by bots
7) Peeking!!! Ever played Rogue Squadron, Soldier of Fortune or SWAT3?? It is the most brilliant tactic (peek around a corner, exposing minimal body to shoot), and far more realistic than side-stepping.
------
I know my second set are a lot more difficult for you guys, and I can live without them, but I know that you all strive for realism, and I feel my second set of suggestions greatly enhance the realism of the experience.
At the very least, change the sound effects. I promise you it will enhance the experience 200%. Please do it for your next release and I will praise Infiltration sky high! It would put it above Counter-Strike in my opinion.
thanks, and once again, GREAT JOB GUYS!!!
sincerely,
AJY
Frag This!
[This message was edited by ajy on May 19, 2000 at 01:06.]