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playername reservation?

Discussion in 'Programming' started by Grave, Jan 17, 2002.

  1. Grave

    Grave Carcass Devourment

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    is it possible to make playername reservation system based on passwords/IP address ranges/database?
    by database i mean like when there's e.g. a forum with usernames/passwords and server uses reservation based on the forum's database (querying the same forum database)
    -you connect to a server
    -it sees takes your name and checks against database if its reserved
    -if it's reserved it asks for password (with ability to remember password)
    -if it's not reserved either allow/disallow entering the game (admin configurable)
     
  2. butto

    butto Red Orchestra Coder

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    If you used some sort of central server and took advantage of UT's networking stuff it might be possible. I can't say for sure since I've never looked into the code for communicating with things outside of UT. It would be a pretty be project to get it up and running.
     

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