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Player Start Problems

Discussion in 'Mapping' started by nec, Dec 17, 1999.

  1. nec

    nec New Member

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    I just started using UnrealED to make a few maps for UT,and i have started reading tutorials from various places.I started simple with the single room,and applying textures to the walls,ceilings and such.After i applyed some lights and playerstarts,i tried my map,and it worked.But now i added a new room with a corridor,and added a few more player starts,but now when either i or the bots spawn,they die right away.I have yet to figure out why.Any help would be great.
     
  2. Wanderer

    Wanderer New Member

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    You need to rebuild the map.
     
  3. nec

    nec New Member

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    i have deleted the map,started over,and nothing works.It still does the same stuff.I even tried just creating a single room,with 2 player start points,and 2 lights,and its still the same result.
     
  4. Wanderer

    Wanderer New Member

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    No I mean rebuild as in compiling. Press F8 and then click Rebuild. Now give it a shot.
     
  5. Jenkins

    Jenkins America's Greatest Kitten Mitten

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    Gotta remember Wanderer, not everyone knows the Unrealed "slang" /~unreal/ubb/html/smile.gif

    [​IMG]
    Jenkins
     
  6. nec

    nec New Member

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    DoH,it worked,thanks for your help.I Guess i should have read the tutorial a little more.
     

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