Player Shadows, and the first-person-view

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Dryn

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Feb 20, 2003
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Whenever I enable player shadows (forced to be visible to the owner of the shadow, even in first person view) the shadow renders perfectly for ~ 2 seconds, and then vanishes. Is this a side effect of the mesh not being updated by the engine, or is there some way to draw the player's shadow without them being in some form of 3rd person view?

Thanks in advance