I'm starting my first UDK project and I have 1 little problem with the physics. If a player is standing on a platform that is moving at a constant rate on the X axis and he jumps he jumps straight up and does not inherit the X velocity of the object he was standing on. I need make it so when a player jumps off of a moving object he inherits the velocity of the object. I can post a video if my explanation if not clear enough.
I haven't found anything in the mover properties to change this setting so I'm guessing I'll have to do this in Uscript. Do you any of you guys know where I should look?
I haven't found anything in the mover properties to change this setting so I'm guessing I'll have to do this in Uscript. Do you any of you guys know where I should look?