Ok, this actually has soemthign to do with mathematics..
First off, Pings for INF are no worse or better than for UT. It dopesn't really work that way.
So why are your pings higher on average?
Simple. When looking for a UT game, you are sifting through 2000 to 3000 servers. If you were to place each one in a line sorted by pings, you will have MORE at every range of pings.
INF on the other hand only has 25-30 servers currently. So there's only 1/100th of the servers at any particular ping range. So that makes it look like pings are higher.
Additionally, with fewer servers, there's a GREATER chance that there will not be a nearby server. This also increases the chance of higher pings.
There can be other factors involved as well. If you have a winmodem, INF's extra CPU load will hurt your pings. This can be solved by upgrading to a hardware modem. Hardware modems only cost $5-$10 more than winmodems, and are a must for any serious gamer without cable/DSL.
First off, Pings for INF are no worse or better than for UT. It dopesn't really work that way.
So why are your pings higher on average?
Simple. When looking for a UT game, you are sifting through 2000 to 3000 servers. If you were to place each one in a line sorted by pings, you will have MORE at every range of pings.
INF on the other hand only has 25-30 servers currently. So there's only 1/100th of the servers at any particular ping range. So that makes it look like pings are higher.
Additionally, with fewer servers, there's a GREATER chance that there will not be a nearby server. This also increases the chance of higher pings.
There can be other factors involved as well. If you have a winmodem, INF's extra CPU load will hurt your pings. This can be solved by upgrading to a hardware modem. Hardware modems only cost $5-$10 more than winmodems, and are a must for any serious gamer without cable/DSL.