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Pimp up Headshot Animations like in UT Alpha

Discussion in 'Original Unreal Tournament' started by Morpheus-2396, Sep 2, 2019.

  1. Morpheus-2396

    Morpheus-2396 beyond Good and Evil

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    Good Evening everybody,

    I was always annoyed by those few pathetic tiny droplets of blood when doing a headshot or gibbing an enemy in UT, because BEFORE first ever playing UT, I saw this screenshot in it's box art:

    [​IMG]

    A very fine and long spray of blood. And since I know, that in DM-Tutorial a Nali gibbs in the same way like originally advertised in the above screenshot (from UT-Alpha?), it's very clear that the necessary code lies somewhere in UT game files and/or configs...

    Long story short: how can I make the bloodspray look like the above screenshot when HS'ing or gibbing enemies?

    Thx,

    M2396
     
    Last edited: Sep 2, 2019
  2. SkaarjMaster

    SkaarjMaster enemy of time

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    No idea, but have you tried different settings of the moregore mutator thing?
     
  3. Morpheus-2396

    Morpheus-2396 beyond Good and Evil

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    I have already tried MoreGore mutator many years ago and AFAIR it didn't do what I want to achieve described in my OP.
     
  4. medor

    medor Member

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  5. Morpheus-2396

    Morpheus-2396 beyond Good and Evil

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    No, not exactly - I just want enemies to gib or HS like originally advertised in UT Alpha/Pre-Retail UT (above Screenshot, Nali in DM-Tutorial).

    I've already tried MoreGore Retail and after a certain level, it becomes disgusting and it is also ridiculous - and yet, it still does NOT provide the effect I'm looking after like illustrated in the screenshot in my OP.

    M2396
     

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