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Perfect Dark mod: Public Beta V3

Discussion in 'Releases / WIP' started by MrBond, Sep 11, 2005.

  1. MrBond

    MrBond ZHP Founder

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    Related Mod: Perfect Dark mod
    Release Type: Public Beta
    Release Version: V3

    Changelog:
    Code:
    - Ammo changed to a large box; color indicates the type
    - Ammo sharing
    - Changed CTF to Capture the Case (with 4 team support!)
    - Cleaner code
    - Eliminated PDFX.utx file
    - Eliminated weapon/ammo caches in maps
    - Expanded Pop a Cap options
    - General game settings tab
    - Ladder support
    - Map list support
    - Mod menu eliminated
    - New AI rating system for weapons
    - New Gametype:  King of the Hill
    - New HUD temporarily removed
    - New Map:  PD-Base
    - New UMOD install module
    - New Weapons
      + CMP-150
      + Proximity Mine
      + Remote Mine
      + Timed Mine
    - No slot mutator
    - Weapon configuration through Settings tab
    Thus far, I think this release has had the most effort put into it. Not saying that the releases before were half-assed or anything, but I truly believe the difficulty and variety of the content in this release is tops.

    So, yeah. Basically, what's listed in the changelog is what to expect. All the tiny bug fixes and minor improvements are not listed for brevity's sake (and because I didn't write them down from the beginning). All I have left to do before the release is make minor changes to all the maps, plus update the ReadMe (a lot), then compose the ZIP and UMOD packages. And then...I'll put 'er up.

    Until then, try to stay patient.
     
    Last edited: Oct 2, 2005
  2. livingtarget

    livingtarget BulletCatcher

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    I'll test it for you when the downloads are up :)

    I liked the older releases, they were quite fun.
    Is this the first release in a while? I can't remember the verion I played.
     
  3. MrBond

    MrBond ZHP Founder

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    Last version release (Beta V2) was early January 2005. So yeah, I guess it's been awhile...
     
  4. livingtarget

    livingtarget BulletCatcher

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    So where do you usually hang out then? IRC? Msn?
     
  5. MrBond

    MrBond ZHP Founder

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    IM doesn't quite do it for me. I always forget about it. So, I'm usually around the forums most often.
     
  6. W0RF

    W0RF BuF Greeter, News Bagger

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    ETA, Commander?
     
  7. MrBond

    MrBond ZHP Founder

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    No more than two weeks. Sooner, if possible.
     
  8. MrBond

    MrBond ZHP Founder

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    Okay, so it's a little longer than expected. But, yesterday the BetaV3 release entered the internal debugging stage, so in one week, the public release will be out.
     
  9. MrBond

    MrBond ZHP Founder

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    Mmmk, today's the day. As soon as I get back to my own command center (i.e., my laptop), it'll be put up.
     
  10. Ticklemonster

    Ticklemonster New Member

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    Well quit emailing me about your Clavicle and finish the darned thing already!!! :lol:

    Can't wait to see it.
     
  11. MrBond

    MrBond ZHP Founder

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    Heh....you e-mailed me first, remember?

    Anyways, it is up (was up yesterday, just didn't post here about it).
    Perfect Dark mod page
     
  12. Ticklemonster

    Ticklemonster New Member

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    !!! I love the proximity mines!!! Way fun, I take it you did the weapons? Modelled and everything? Your skills are impressive, young brokenclavicle.
     
  13. MrBond

    MrBond ZHP Founder

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    Yes, the weapons are a singular effort. Glad you like them!
     
  14. CyberSirius

    CyberSirius Mostly dead.

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    One thing: PD-G5Building has the screenshot texture on one of the walls
     
  15. Madd_Cracker

    Madd_Cracker scrawny pale dude

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    new map progress

    v3 rocks, btw you should be getting a map in your email very soon.
     
  16. MrBond

    MrBond ZHP Founder

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    Yeah, I've got it. I'll get back to you ASAP.

    CyberSirius: thanks for the info. Probably accidentally changed it when I was wrangling with the new screen shots.
     

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