Anyone considered adding pedestrians to maps in the next version? It would be real interesting to be playing tdm and walking though an airport or office full of innocent people.
For one thing, players would be less trigger happy. If you are walking down a hallway and you know where your teamates are, you shoot at anything you see moving in the distance. What if blow away the janitor or some family. Many maps for inf 2.9 are very realistic minus people. A cunning player could even use the crowds as cover or camo. I think it could add another very important demension of realism.
I also think that there would be no team of player penalty for shooting civie's, but i think it would be funny to maybe put a skull next to the persons name similar to TKing. It would be funny to see people with rep of being a civilian killer.
Now i realize there would be limits on the number npc's and some programing would be nesscary to simulate what certain types of people would dowhen bullets start flying, but i you are running the source engine then you have a good rig anyway.
For one thing, players would be less trigger happy. If you are walking down a hallway and you know where your teamates are, you shoot at anything you see moving in the distance. What if blow away the janitor or some family. Many maps for inf 2.9 are very realistic minus people. A cunning player could even use the crowds as cover or camo. I think it could add another very important demension of realism.
I also think that there would be no team of player penalty for shooting civie's, but i think it would be funny to maybe put a skull next to the persons name similar to TKing. It would be funny to see people with rep of being a civilian killer.
Now i realize there would be limits on the number npc's and some programing would be nesscary to simulate what certain types of people would dowhen bullets start flying, but i you are running the source engine then you have a good rig anyway.