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[PC] Half-Life 2

Discussion in 'Games' started by The Dopefish, Nov 16, 2004.

  1. Mr.Magnetichead

    Mr.Magnetichead Banned

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  2. phatcat

    phatcat akward cat

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    meh...
    I really enjoy it.

    but its alittle wobbly, so shots past 20ft are all but impossible.
     
  3. DeeperShade

    DeeperShade Banned

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    Admin's can see deleted posts, for they are the bringers of goodness, knowledge and monkey porn. Let us all be guided by the Seer that is the Admin.
     
  4. phatcat

    phatcat akward cat

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  5. tool

    tool BuFs #1 mom

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    So... We all know that Day of Defeat: Source (waiting for Mr. Magnetichead to claim he worked on the mod lol) is out this month right? Can't wait for that. The best part is that it isn't a crappy port like Counter Strike: Source was. This is going to have real high resolution textures, graphics, and new content. Should be great.

    Is there a release date yet too on Half-Life 2: Lost Coast and Half-Life 2: Aftermath?
     
  6. Mr.Magnetichead

    Mr.Magnetichead Banned

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    Loast Coast is also released this month and Aftermath should hit around October/November.
     
  7. Sir_Brizz

    Sir_Brizz Administrator Staff Member

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    I'm sure most of those posts were lost in the crash.
     
  8. Mr.Magnetichead

    Mr.Magnetichead Banned

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    Ooh how convenient for you.
     
  9. tool

    tool BuFs #1 mom

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    Well it doesn't matter, we all know you tried to get people to believe that you worked for Epic. No one here would be claiming you said you worked for Epic unless you did say it.
     
  10. Mr.Magnetichead

    Mr.Magnetichead Banned

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    Maybe they got confused because I used to have this as an avatar.

    [​IMG]
     
  11. Mr.Magnetichead

    Mr.Magnetichead Banned

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  12. Kantham

    Kantham Fool.

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    I thought there was a sig. Too. Maybe i am wrong.. oh well.
     
  13. phatcat

    phatcat akward cat

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  14. tool

    tool BuFs #1 mom

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    Whoa, I didn't think something like a random map generator would be possible. How well does it work phatcat? I am going to check that out, thank you!
     
  15. The Dopefish

    The Dopefish Active Member

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    Working on a map right now. 35 rooms...:D
     
  16. Kantham

    Kantham Fool.

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    Seconded.

    Awsome find there man. Maps takes life to compile from hammer on my 1.8 ghz. i really don't care how it's made , the maps i made where kinda ugly.

    Thnks alot for that link, i will have to check it out soon, i just deleted hl2, and the game unlock takes ages. :(
     
  17. Freon

    Freon Braaaaiinss...

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    There was already a random map generator available for HL1. It was pretty repetitive, but the maps were decent.

    I'll try this one out.
     
  18. The Dopefish

    The Dopefish Active Member

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    28 rooms took about 1h15m to compile. I did it without lighting, which was pretty silly/stupid. Still a neat little thing.
     
  19. Sam_The_Man

    Sam_The_Man I am the Hugh Grant of Thatcherism

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    There was one in Soldier of Fortune II, it sucked.
     
  20. Kantham

    Kantham Fool.

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    Im glad someone mentioned it

    By the way, the one for hl2 don't work for me, it start making it, then it crash. (pic 1)

    Another bug happened when i changed some settings to make it to work (pic 2)

    God i swear, this guy is worse than bill gates, i made a 5 room one, then i get this in the console when i try to play it

    ] map level1
    Spawn Server level1
    Begin loading faces (loads materials)
    End loading faces (loads materials)
    Host_EndGame: Map coordinate extents are too large!!
    Check for errors!

    IT NEED MORE ERRORS.
     

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    Last edited: Sep 10, 2005

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