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paths in resp to masterx

Discussion in 'General Discussion' started by sh0V3l, Aug 20, 2005.

  1. sh0V3l

    sh0V3l New Member

    Joined:
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    Messages:
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    paths are found in ut2004.ini
    [Core.System]
    PurgeCacheDays=365
    SavePath=../Save
    CachePath=../Cache
    CacheExt=.uxx
    CacheRecordPath=../System/*.ucl
    MusicPath=../Music
    SpeechPath=../Speech
    Paths=../System/*.u
    Paths=../Maps/*.ut2
    Paths=../Textures/*.utx
    Paths=../Sounds/*.uax
    Paths=../Music/*.umx
    Paths=../StaticMeshes/*.usx
    Paths=../Animations/*.ukx
    Paths=../Saves/*.uvx


    to add paths for a mod just add the correct paths to the mods folders example
    [Core.System]
    PurgeCacheDays=365
    SavePath=../Save
    CachePath=../Cache
    CacheExt=.uxx
    CacheRecordPath=../System/*.ucl
    MusicPath=../Music
    SpeechPath=../Speech
    Paths=../System/*.u
    Paths=../Maps/*.ut2
    Paths=../Textures/*.utx
    Paths=../Sounds/*.uax
    Paths=../Music/*.umx
    Paths=../StaticMeshes/*.usx
    Paths=../Animations/*.ukx
    Paths=../Saves/*.uvx
    Paths=../mymod/System/*.u
    Paths=../mymod/Maps/*.ut2
    Paths=../mymod/Textures/*.utx
    Paths=../mymod/Sounds/*.uax
    Paths=../mymod/Music/*.umx
    Paths=../mymod/StaticMeshes/*.usx
    Paths=../mymod/Animations/*.ukx

    mymod being the name of the mod your using
     
  2. MasterX

    MasterX Master of Eternal

    Joined:
    Aug 19, 2005
    Messages:
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