Greetings INF community, I actually got this thought after reading CoffeyCan's post and he mentioned a parachute. This gave me an idea to make an AS-map or standoff map which one team must parachute into the defending territory. I can imagine this would make pretty nice long range firefights. /infopop/emoticons/icon_smile.gif
I was thinking for the map to have a height of a tower and a half (that building in facing worlds). The player would start dropping and have to pull the chord at the desired time and shooting someone's parachute would cause a really unfortunate incident....*ahem*...splat. /infopop/emoticons/icon_biggrin.gif
If this idea is to be used in a map would the INF team have to make the parachute or is there some way to manipulate the environment? Such as Bastard'o's ladders.
I was thinking for the map to have a height of a tower and a half (that building in facing worlds). The player would start dropping and have to pull the chord at the desired time and shooting someone's parachute would cause a really unfortunate incident....*ahem*...splat. /infopop/emoticons/icon_biggrin.gif
If this idea is to be used in a map would the INF team have to make the parachute or is there some way to manipulate the environment? Such as Bastard'o's ladders.